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Available for new work

SzabolcsSzabó

Software Developer

I build web applications that are quick, deliberate and pleasant to use — from production sites for real businesses to multiplayer game-server tooling.

01About

Writing software that earns its place

I am a software developer based in Hungary. Most of my time goes into TypeScript on both ends of the stack — React and Next.js on the front, Node and Express behind it — and into the parts of a project most people never see: the loading behaviour, the empty states, the moment a page settles.

I started with Lua on multiplayer game servers, which is an unforgiving place to learn: everything runs in a shared tick budget, and every wasted millisecond is visible to every player at once. That habit stuck. It is why I care about bundle size and frame timing on a marketing site as much as on a game resource.

These days I split my time between a FiveM server — Lua on the back, Angular on the front — and production websites for small businesses. I work with AI tooling daily and treat prompting as a real skill rather than a shortcut: it is how software gets built now, and knowing where a model helps and where it quietly gets things wrong is part of the job.

5

Shipped projects

6+

Years writing code

TypeScript

Primary language

02Skills

What I work with

A map rather than a list. Hover a hub to see what sits under it, or hover a skill to see every domain it reaches into — the overlaps are the interesting part.

Frontend

  • TypeScript
  • Angular
  • React
  • Next.js
  • Tailwind CSS
  • Three.js
  • Vite
  • REST APIs
  • NUI interfaces
  • CDN & caching
  • Design systems
  • Motion design
  • Accessibility
  • Responsive layout

Backend

  • TypeScript
  • Node.js
  • Express
  • REST APIs
  • Python
  • C# / .NET
  • MongoDB
  • PostgreSQL
  • MySQL
  • Redis
  • Game networking
  • Edge functions
  • LLM API integration

Cloud

  • Next.js
  • Node.js
  • Redis
  • Vercel
  • Git
  • GitHub Actions
  • Docker
  • Linux
  • Edge functions
  • CDN & caching

AI

  • Python
  • Prompt engineering
  • AI-assisted development
  • Agentic coding tools
  • LLM API integration

Design

  • Tailwind CSS
  • Design systems
  • Motion design
  • Accessibility
  • Responsive layout
  • Figma

Game Dev

  • TypeScript
  • Angular
  • Three.js
  • C# / .NET
  • Lua
  • FiveM scripting
  • MTA:SA
  • NUI interfaces
  • Game networking
  • Unity
03Tech Stack

The daily tooling

Hover to inspect. These are the technologies I reach for without thinking about it.

  • TypeScript
  • JavaScript
  • Angular
  • React
  • Next.js
  • Node.js
  • Express
  • MongoDB
  • PostgreSQL
  • Tailwind CSS
  • Three.js
  • TypeScript
  • JavaScript
  • Angular
  • React
  • Next.js
  • Node.js
  • Express
  • MongoDB
  • PostgreSQL
  • Tailwind CSS
  • Three.js
  • GSAP
  • Lua
  • Python
  • C#
  • Docker
  • Git
  • Vercel
  • Figma
  • Claude
  • Linux
  • GSAP
  • Lua
  • Python
  • C#
  • Docker
  • Git
  • Vercel
  • Figma
  • Claude
  • Linux
04Selected Work

Featured projects

A few things I have built and shipped.

2025
01 butor.thejacks.xyz

Bíró Bútor

A site for a bespoke furniture workshop — 85+ projects in the portfolio, with interactive 3D models of finished pieces.

  • Next.js
  • TypeScript
  • Tailwind CSS
  • Three.js
  • Vercel
2025
02 dunapalma.thejacks.xyz

Duna Pálma

Restaurant and rotisserie in Paks — two locations, a rotating weekly menu and phone ordering.

  • Next.js
  • TypeScript
  • Tailwind CSS
  • Vercel
2026
03 Source

Tippmix

A self-correcting sports-betting analysis engine — rebuilds team form and Elo from match history, prices markets against the bookmaker's own odds, then grades its own predictions and folds the error back in.

  • Python
  • TypeScript
  • Deno
  • CLI
05GitHub

Code and activity

Pulled live from the GitHub API.

JackLuciano

Szabó Szabolcs

@JackLuciano

Hungary

7
Repositories
6
Followers
2
Following
0
Total stars

Contributions in the last year

6.1K
LessMore

Most used languages

  • Python55.1%
  • TypeScript39.8%
  • SCSS1.8%
  • JavaScript1.4%
  • HTML1.0%
  • CSS0.5%
  • C#0.2%
  • Batchfile0.1%
06Experience

The path so far

2025Present

FiveM Server Developer

Current project

Building a FiveM server end to end: gameplay systems and server logic in Lua, with an Angular front end driving the in-game interfaces. The two halves have very different constraints — one runs inside a shared tick budget, the other has to stay responsive while the game is running underneath it.

2024Present

Freelance Web Developer

Independent

Designing and shipping production websites for small businesses — furniture makers, restaurants — from first sketch through to deployment and handover. Next.js, TypeScript and Vercel end to end.

2022Present

Computer Science Studies

University of Szeged

Algorithms and data structures, database design, and full-stack development on the MEAN stack. Still in progress — the theory that keeps the practice honest.

20202025

Game Server Developer

MTA:SA and FiveM communities

Around five years writing multiplayer game-server resources in Lua — gameplay systems, NUI interfaces, and the performance work needed to keep a server responsive with a full lobby connected. Where I learned to treat a millisecond as a budget rather than a rounding error.

07Contact

Let's build something

Open to freelance work and interesting problems. The fastest route is email.

Email

jackfunc@gmail.com

GitHub

@JackLuciano

Discord

_thejack